Voucher benefit
Product designer @Circula
Sole Product Designer for our new benefit, I led the design process from start to finish for web and mobile platforms, collaborating closely with PM and devs to address legal requirements and ensure a seamless user experience.
Platforms: Web and native mobile apps.
Skills: Research, user interviews, wireframes, usability tests and prototypes.
Tools: Figma, Userbrain, Jira and Asana.
Context
Overview
Our product team aimed to introduce a new employee benefit, and with a business event on the horizon, we saw the perfect opportunity to test the waters for voucher benefits. In just two days, our product manager and I collaborated on a simple prototype to showcase to potential users and gather feedback. The demo proved to be quite appealing, prompting us to dive into the development of this exciting new feature.
My role
As the sole Product Designer dedicated to this new feature, I created wireframes, prototypes, conducted in-house and asynchronous usability tests, and crafted the final designs for all platforms, web and mobile apps (iOS and Android). My collaboration involved working closely with the product management team to understand and address legal details. I presented design options, collected feedback, and collaborated with our developers to ensure feasibility and a seamless handoff.
Process
I see the design process as a dynamic journey rather than a rigid timeline that fits all, and this project exemplifies it. With only a few months from concept to launch, we had to navigate legal complexities, understand project requirements, conceptualize, test designs, and develop the feature simultaneously.
Considering the feedback from our demo prototype at the fair, I delved into competitor analysis, understanding voucher systems and features. At the same time, our PM delved into the legal aspects of vouchers.
With the project scope evolving and legal interpretations still pending, I started testing potential concepts. This groundwork allowed us to make informed decisions and prioritize user experience when solid requirements emerged. Early in-house usability tests and later asynchronous tests with non-Circula users via Userbrain provided diverse feedback.
Developer involvement from the beginning facilitated feedback on feature development and estimated efforts.
Ideating and testing
Given the initial uncertainty surrounding project requirements, my approach focused on iterative testing and feedback gathering. Exploring various user flows to gain insights into user behavior. This iterative process allowed me to build a deeper understanding and make informed design decisions as project parameters became clearer.
prototypes
participants
Tests focus:
What is the general understanding of monthly vouchers.
How users would select their vouchers, where they expect to find it, how to use it and how to keep track of their vouchers.
Evaluate minimal version we would need to provide for the MVP version to consider a good usability.